Turn Undead
Lvl: 20 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2

Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 200) points of holy damage to target, and deals holy damage equal to M.Atk x1200% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 100%

Lvl: 19 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 190) points of holy damage to target, and deals holy damage equal to M.Atk x1140% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 90%
Lvl: 18 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 180) points of holy damage to target, and deals holy damage equal to M.Atk x1080% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 80%
Lvl: 17 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 170) points of holy damage to target, and deals holy damage equal to M.Atk x1020% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 70%
Lvl: 16 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 160) points of holy damage to target, and deals holy damage equal to M.Atk x960% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 60%
Lvl: 15 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 150) points of holy damage to target, and deals holy damage equal to M.Atk x900% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 50%
Lvl: 14 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 140) points of holy damage to target, and deals holy damage equal to M.Atk x840% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 40%
Lvl: 13 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 130) points of holy damage to target, and deals holy damage equal to M.Atk x780% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 30%
Lvl: 12 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 120) points of holy damage to target, and deals holy damage equal to M.Atk x720% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 20%
Lvl: 11 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 110) points of holy damage to target, and deals holy damage equal to M.Atk x660% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 10%
Lvl: 10 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 100) points of holy damage to target, and deals holy damage equal to M.Atk x600% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 9 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 90) points of holy damage to target, and deals holy damage equal to M.Atk x540% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 8 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 80) points of holy damage to target, and deals holy damage equal to M.Atk x480% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 7 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 70) points of holy damage to target, and deals holy damage equal to M.Atk x420% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 6 Attack Magic Skill Delay: 3 sec SP: 40 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 60) points of holy damage to target, and deals holy damage equal to M.Atk x360% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 5 Attack Magic Skill Delay: 3 sec SP: 20 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 50) points of holy damage to target, and deals holy damage equal to M.Atk x300% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 4 Attack Magic Skill Delay: 3 sec SP: 20 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 40) points of holy damage to target, and deals holy damage equal to M.Atk x240% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 3 Attack Magic Skill Delay: 3 sec SP: 20 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 30) points of holy damage to target, and deals holy damage equal to M.Atk x180% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 2 Attack Magic Skill Delay: 3 sec SP: 20 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 20) points of holy damage to target, and deals holy damage equal to M.Atk x120% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 1 Attack Magic Skill Delay: 3 sec SP: 20 Range: 6 Cast Time: 1 Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 10) points of holy damage to target, and deals holy damage equal to M.Atk x60% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.

Aesir

• Turn Undead -Restore If [Turn Undead] failed to kill undead monsters, the caster recovers HP by 7% damage dealt. If the target is not undead, Recovery amount-1/2
• Turn Undead - Empower In case of attacking devil monsters, Skill multiplier +100%

Formula

function CommonFun.calcDamage_5102(srcUser, targetUser, params, damageParam, logger)
  local BaseLv = srcUser.BaseLv
  local Int = srcUser:GetProperty("Int")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local DefAttr2 = targetUser:GetProperty("DefAttr")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
  if srcAtkElement == 6 and targetDefElement == 7 then
    local GemValue = srcUser:GetGemValue(51022_HOLY_STAT_S_RESISTANCE_EFFECT_AGAINST_DARK_STAT_PERCENTAGE)
    ElementRate = ElementRate + GemValue / 100000
  end
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local A = (BaseLv + Int + damChangePer) * ElementRate * elementparam2 * (1 + MDamIncrease)
  local race2 = targetUser.race
  if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
  elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
    race2 = 2
  end
  if race2 == 3 then
    local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
    local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
    local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
    local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local MRefine = srcUser:GetProperty("MRefine")
    local BaseMAtk = Int + math.floor(Int * Int / 100)
    local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
    local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
    local Num0 = srcUser:GetRunePoint(52180_AESIR_IN_CASE_OF_ATTACKING_DEVIL_MONSTERS_SKILL_MULTIPLIER_100)
    local RuneDamage0 = Num0
    A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * (damChangePer1 + RuneDamage0) * (1 + MDamIncrease) * ElementRate * elementparam2
  end
  if A <= 1 then
    A = 1
  end
  local Num1 = srcUser:GetRunePoint(51014_AESIR_IF_TURN_UNDEAD_FAILED_TO_KILL_UNDEAD_MONSTERS_THE_CASTER_RECOVERS_HP_BY_7_DAMAGE_DEALT_IF_THE_TARGET_IS_NOT_UNDEAD_RECOVERY_AMOUNT_1_2)
  local Num2 = srcUser:GetRunePoint(51018)
  local Num3 = srcUser:GetRunePoint(52027)
  local RuneDamage = (Num1 + Num2 + Num3) * 0.07
  if targetUser.isServerCall and 0 < RuneDamage then
    if DefAttr2 == CommonFun.Nature.Undead then
      srcUser:DoExtraDamage(A * -1 * RuneDamage)
    else
      srcUser:DoExtraDamage(A * -1 * RuneDamage * 0.5)
    end
  end
  return A
end

Formula

{
  "id": 160020,
  "Cost": 1,
  "Desc": [
    {
      "id": 160001,
      "params": [
        200,
        1200,
        100
      ]
    }
  ],
  "Icon": "skill_160001",
  "Camps": "Enemy",
  "Level": 20,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 5102,
      "damChangePer": 200,
      "elementparam": 6,
      "damChangePer1": 12
    }
  ],
  "DescId": "##170233",
  "NameZh": "##158116",
  "SE_hit": "Skill/TurnUndead_hit",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 3,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "RollType": 2,
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.2,
    "FCT": 1,
    "type": 2
  },
  "PeakLevel": 10,
  "SE_attack": "Skill/skill_magic_reincarnation_attack_01",
  "SkillCost": {
    "sp": 40
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "Launch_Range": 6
}