Twilight
Lvl: 10 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 122

Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *2400% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform

Lvl: 9 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 116
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *2220% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 8 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 110
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *2040% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 7 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 104
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1860% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 6 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 98
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1680% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 5 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 92
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1500% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 4 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 86
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1320% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 3 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 80
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1140% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 2 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 74
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *960% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 1 Attack Physical CD: 6 sec Skill Delay: 2 sec SP: 68
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *780% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform

Formula

function CommonFun.calcDamage_7503(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Vit = srcUser:GetProperty("Vit")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local shield = srcUser:GetEquipedID(1)
  local RefineLv = srcUser:GetEquipedRefineLv(1)
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local Num = srcUser:GetBuffLayer(130090_DIVINE_AVENGER_STACKS_:MAX_STACK_5)
  local skilllv = srcUser:GetLernedSkillLevel(3827_DIVINE_AVENGER:TWILIGHT_UNITE)
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + Num * skilllv * 0.7) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local Fifth = 1
  if targetDefElement ~= 7 and srcUser:GetBuffActive(90004914) then
    Fifth = Fifth + 0.15
  end
  A = A * Fifth
  if A <= 1 then
    return 1
  end
  return A
end

Enemy

{
  "id": 130140,
  "BuffDesc": "Reduce Move Spd",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Twilight - Slow",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "MoveSpdPer": {
      "a": 3826,
      "b": -0.1,
      "c": 0,
      "type": 8
    }
  }
}

Formula

{
  "CD": 6,
  "id": 3810010,
  "Buff": {
    "enemy": [
      130140
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 3810000,
      "params": [
        2400
      ]
    }
  ],
  "Icon": "skill_3810001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillSelfRange",
  "Damage": [
    {
      "type": 7503,
      "damChangePer": 24,
      "elementparam": 6
    }
  ],
  "DescId": "##1131173",
  "NameZh": "##159922",
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "ItemCost": [
    {
      "id": 12903,
      "count": 1580
    }
  ],
  "Pvp_buff": {
    "enemy": [
      130140
    ]
  },
  "RollType": 1,
  "AttackAct": [
    "use_skill7"
  ],
  "Attack_EP": 2,
  "SE_attack": "Skill/Avenger_huanghunzhiguang",
  "SkillCost": {
    "sp": 122
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 1,
  "E_Attack_On": 1,
  "Logic_Param": {
    "count": 3,
    "range": 5,
    "interval": 1,
    "no_select": 1,
    "range_num": 15,
    "follow_user": 1,
    "isCountTrap": 1
  },
  "Launch_Range": 0,
  "PreCondition": [
    {
      "id": 130090,
      "type": 6,
      "layer": 1
    }
  ],
  "ExtraMaxLevel": 0
}