Undying Siegfried
Lvl: 15
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
Ensemble Skill, Earth,Water & Fire damage -30%%,increase all abnormal status resistance by 30% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 14
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth,Water & Fire damage -30%%,increase all abnormal status resistance by 24% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 13
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth,Water & Fire damage -30%%,increase all abnormal status resistance by 18% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 12
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth,Water & Fire damage -30%%,increase all abnormal status resistance by 12% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 11
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth,Water & Fire damage -30%%,increase all abnormal status resistance by 6% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 10
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -30% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 9
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -27% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 8
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -24% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 7
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -21% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 6
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -18% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 5
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -15% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 4
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -12% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 3
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -9% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 2
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -6% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Lvl: 1
Ensemble
CD: 60 sec
Skill Delay: 2 sec
SP: 120
• Ensemble Skill, Earth, Water & Fire damage -3% of all teammates within 5m,performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Dancers in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have an Music-type weapon equipped
Aesir
• Undead God - Magic Resistance [Undying Siegfried] increases M.Def by an extra 2% (Bard Dancer’s Ensemble Skill, Aeisr Monument effects can stack)
Self
{
"id": 118781,
"BuffDesc": "Increase Wind,Earth,Water & Fire Reduc.,increase abnormal status",
"BuffIcon": "skillbuff_1381001",
"BuffName": "Undying Siegfried [Peak]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 2,
"BuffEffect": {
"type": "AttrChange",
"MDefPer": {
"a": 0,
"b": 0,
"c": 102033,
"d": 0.02,
"type": 3253
},
"StateDef": {
"a": 0.06,
"b": -0.6,
"type": 1
},
"calc_once": 1,
"BeFireDamPer": 0.3,
"BeWindDamPer": 0.3,
"BeEarthDamPer": 0.3,
"BeWaterDamPer": 0.3
},
"BuffStateID": 118780
}
Team
{
"id": 118781,
"BuffDesc": "Increase Wind,Earth,Water & Fire Reduc.,increase abnormal status",
"BuffIcon": "skillbuff_1381001",
"BuffName": "Undying Siegfried [Peak]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 2,
"BuffEffect": {
"type": "AttrChange",
"MDefPer": {
"a": 0,
"b": 0,
"c": 102033,
"d": 0.02,
"type": 3253
},
"StateDef": {
"a": 0.06,
"b": -0.6,
"type": 1
},
"calc_once": 1,
"BeFireDamPer": 0.3,
"BeWindDamPer": 0.3,
"BeEarthDamPer": 0.3,
"BeWaterDamPer": 0.3
},
"BuffStateID": 118780
}
Formula
{
"CD": 60,
"id": 1431015,
"Buff": {
"self": [
118781
],
"team": [
118781
]
},
"Cost": 1,
"Desc": [
{
"id": 1431001,
"params": [
30,
20
]
}
],
"Icon": "skill_1381001",
"Camps": "Friend",
"Level": 15,
"Logic": "SkillSelfRange",
"SE_bg": "Skill/Siegfried",
"DescId": "##170445",
"EndAct": "use_magic",
"NameZh": "##158106",
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
118781
],
"team": [
118781
],
"friend": [
118781
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 0,
"PeakLevel": 5,
"SE_attack": "Skill/GroundDistortionnew_attack",
"SkillCost": {
"sp": 120
},
"SkillType": "Ensemble",
"Target_EP": 3,
"Logic_Param": {
"count": 60,
"range": 5,
"cost_sp": 20,
"interval": 1,
"no_select": 1,
"range_num": 15,
"SkillStatus": {
"time": 60
},
"isCountTrap": 1,
"trap_effect": "Siegfried_buff1,LowRange_B",
"weapon_type": [
260,
270
],
"partner_skillid": 1381,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 0,
"PreCondition": {
"ProType": 9
},
"AutoCondition": [
{
"time": 63,
"type": 1,
"no_target": 1
},
{
"type": 7,
"no_target": 1
},
{
"type": 8,
"no_target": 1
}
]
}