Undying Siegfried
Lvl: 15 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120

Ensemble Skill: For all teammates within 5m range, Wind, Earth, Water & Fire element damage taken -30%%, increase all CC resistance by 30% , performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Bards in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped

Lvl: 14 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill: For all teammates within 5m range, Wind, Earth, Water & Fire element damage taken -30%%, increase all CC resistance by 24% , performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Bards in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped
Lvl: 13 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill: For all teammates within 5m range, Wind, Earth, Water & Fire element damage taken -30%%, increase all CC resistance by 18% , performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Bards in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped
Lvl: 12 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill: For all teammates within 5m range, Wind, Earth, Water & Fire element damage taken -30%%, increase all CC resistance by 12% , performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Bards in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped
Lvl: 11 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill: For all teammates within 5m range, Wind, Earth, Water & Fire element damage taken -30%%, increase all CC resistance by 6% , performance lasts 60 sec. Uses 20 SP each sec,must be performed with other Bards in the team who have also learned this skill,Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped
Lvl: 10 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -30% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 9 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -27% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 8 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -24% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 7 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -21% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 6 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -18% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 5 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -15% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 4 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -12% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 3 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -9% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 2 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -6% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.
Lvl: 1 Ensemble CD: 60 sec Skill Delay: 2 sec SP: 120
• Ensemble Skill, Wind, Earth, Water & Fire damage taken -3% of all teammates within 5m, performance lasts 60 sec. Uses 20 SP each sec, must be performed with other Bards in the team who have also learned this skill, Skill Lv. is rounded down (The Skill Lv. of both Bard and Dancer's/2), must have a Whip-type weapon equipped.

Aesir

• Undead God - Magic Resistance [Undying Siegfried] increases M.Def by an extra 2% (Bard Dancer’s Ensemble Skill, Aeisr Monument effects can stack)

Self

{
  "id": 118781,
  "BuffDesc": "Increase Wind,Earth,Water & Fire Reduc.,increase abnormal status",
  "BuffIcon": "skillbuff_1381001",
  "BuffName": "Undying Siegfried [Peak]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 2,
  "BuffEffect": {
    "type": "AttrChange",
    "MDefPer": {
      "a": 0,
      "b": 0,
      "c": 102033,
      "d": 0.02,
      "type": 3253
    },
    "StateDef": {
      "a": 0.06,
      "b": -0.6,
      "type": 1
    },
    "calc_once": 1,
    "BeFireDamPer": 0.3,
    "BeWindDamPer": 0.3,
    "BeEarthDamPer": 0.3,
    "BeWaterDamPer": 0.3
  },
  "BuffStateID": 118780
}

Team

{
  "id": 118781,
  "BuffDesc": "Increase Wind,Earth,Water & Fire Reduc.,increase abnormal status",
  "BuffIcon": "skillbuff_1381001",
  "BuffName": "Undying Siegfried [Peak]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 2,
  "BuffEffect": {
    "type": "AttrChange",
    "MDefPer": {
      "a": 0,
      "b": 0,
      "c": 102033,
      "d": 0.02,
      "type": 3253
    },
    "StateDef": {
      "a": 0.06,
      "b": -0.6,
      "type": 1
    },
    "calc_once": 1,
    "BeFireDamPer": 0.3,
    "BeWindDamPer": 0.3,
    "BeEarthDamPer": 0.3,
    "BeWaterDamPer": 0.3
  },
  "BuffStateID": 118780
}

Formula

{
  "CD": 60,
  "id": 1381015,
  "Buff": {
    "self": [
      118781
    ],
    "team": [
      118781
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 1381001,
      "params": [
        30,
        20
      ]
    }
  ],
  "Icon": "skill_1381001",
  "Camps": "Friend",
  "Level": 15,
  "Logic": "SkillSelfRange",
  "SE_bg": "Skill/Siegfried",
  "DescId": "##170317",
  "EndAct": "use_magic2_Whip",
  "NameZh": "##158106",
  "DelayCD": 2,
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      118781
    ],
    "team": [
      118781
    ],
    "friend": [
      118781
    ]
  },
  "AttackAct": [
    "use_magic2_Whip"
  ],
  "Attack_EP": 0,
  "PeakLevel": 5,
  "SE_attack": "Skill/GroundDistortionnew_attack",
  "SkillCost": {
    "sp": 120
  },
  "SkillType": "Ensemble",
  "Target_EP": 3,
  "Logic_Param": {
    "count": 60,
    "range": 5,
    "cost_sp": 20,
    "interval": 1,
    "no_select": 1,
    "range_num": 15,
    "SkillStatus": {
      "time": 60
    },
    "isCountTrap": 1,
    "trap_effect": "Siegfried_buff1,LowRange_B",
    "weapon_type": [
      260,
      270
    ],
    "partner_skillid": 1431,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 0,
  "PreCondition": {
    "ProType": 9
  },
  "AutoCondition": [
    {
      "time": 63,
      "type": 1,
      "no_target": 1
    },
    {
      "type": 7,
      "no_target": 1
    },
    {
      "type": 8,
      "no_target": 1
    }
  ]
}