Venom Dart
Lvl: 5
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 30
Range: 5
Deals (Atk250%) Dmg to an enemy and poison it. The poison status cannot stack
Lvl: 4
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 25
Range: 5
• Deals (Atk220%) Dmg to an enemy and poison it. The poison status cannot stack
Lvl: 3
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 20
Range: 5
• Deals (Atk190%) Dmg to an enemy and poison it. The poison status cannot stack
Lvl: 2
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 15
Range: 5
• Deals (Atk160%) Dmg to an enemy and poison it. The poison status cannot stack
Lvl: 1
Attack
Physical
CD: 2.5 sec
Skill Delay: 1 sec
SP: 10
Range: 5
• Deals (Atk130%) Dmg to an enemy and poison it. The poison status cannot stack
Aesir
• Venom Dart I Poison dealt by [Venom Dart] has a 10% to make healing skills and recovery items invalid
• Venom Dart II [Venom Dart] Dmg +5%
• Venom Dart III [Venom Dart] Dmg +10%
Formula
function CommonFun.calcDamage_3202(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local damChangePer1 = damageParam.damChangePer1
local AttrEffect2 = srcUser:GetProperty("AttrEffect")
local bits2 = CommonFun.getBits(AttrEffect2)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local Num1 = srcUser:GetRunePoint(32006_AESIR_VENOM_DART_DMG_5)
local Num2 = srcUser:GetRunePoint(32007_AESIR_VENOM_DART_DMG_10)
local Num3 = srcUser:GetRunePoint(32008)
local Num4 = srcUser:GetRunePoint(32009)
local RuneDamage = Num1 * 0.05 + Num2 * 0.1 + Num3 * 0.1 + Num4 * 0.05 + 1
local A = (((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 + DamIncrease - LongRangeDamReduc2) + damChangePer1) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)) * RuneDamage
if A <= 1 then
return 1
end
if bits2[CommonFun.AttrEffect.Hualiduanjian] == 1 then
return A * 1.5
end
return A
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Enemy
{
"id": 95400,
"BuffName": "Venom Dart [Poison]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 150
}
},
"BuffEffect": {
"id": [
95401,
95402
],
"type": "AddBuff"
}
}
Enemy
{
"id": 95401,
"BuffDesc": "Poisoning: decrease Def, stop restoring MP, loses HP",
"BuffIcon": "skillbuff_187001",
"BuffName": "Venom Dart (poison effect) [Poison]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"DefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "1_Poison"
},
"BuffStateID": 120030
}
Enemy
{
"id": 95402,
"BuffName": "Venom Dart (poison bleeding effect) [Poison]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.02,
"b": -3,
"type": 6
},
"type": "HpReduce",
"delHpPer": {
"a": 0.2,
"type": 153
},
"StateEffect": "1_Poison"
}
}
Enemy
{
"id": 95403,
"BuffDesc": "The target cannot be cured, HP cannot be restored with potion",
"BuffIcon": "skillbuff_187001",
"BuffName": "Venom Dart [possibly cannot be restored]",
"BuffRate": {
"Odds": {
"type": 152
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"AttrEffect2": [
3
]
}
}
Enemy
{
"id": 95404,
"BuffName": "Venom Dart - New Poison [Poisoned]",
"BuffRate": {
"Odds": {
"type": 5080
}
},
"BuffEffect": {
"id": [
116013,
116014
],
"type": "AddBuff"
}
}
Enemy
{
"id": 116013,
"BuffName": "Poisonous Weapon [Poisoned]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"BuffEffect": {
"type": "StatusChange",
"DefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "1_Poison",
"IsForceStatus": 1
},
"BuffStateID": 116013
}
Enemy
{
"id": 116014,
"BuffDesc": "New Poison: decrease Def, stop restoring MP, loses HP. Cannot be removed",
"BuffIcon": "skillbuff_178001",
"BuffName": "Poisonous Weapon [Poisoned]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"IconType": 1,
"BuffEffect": {
"Hp": {
"a": -0.03,
"b": -3,
"type": 6
},
"type": "HpReduce",
"EquipASPD": {
"a": 0,
"b": 0,
"c": 31071,
"type": 5020
},
"MoveSpdPer": {
"a": 0,
"b": 0,
"c": 31072,
"type": 5020
},
"StateEffect": "1_Poison",
"limit_layer": 3,
"BeHealEncPer": {
"a": 0,
"b": 0,
"c": 34070,
"d": -0.05,
"type": 3250
},
"IsForceStatus": 1
}
}
Formula
{
"CD": 2.5,
"id": 187005,
"Buff": {
"enemy": [
95400,
95403,
95404
]
},
"Cost": 1,
"Desc": [
{
"id": 187000,
"params": [
250
]
}
],
"Icon": "skill_187001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 3202,
"damChangePer": 2.5,
"damChangePer1": 50
}
],
"DescId": "##170853",
"NameZh": "##169666",
"SE_hit": "Skill/Spear_hit",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 1,
"Fire_EP": 2,
"Pvp_buff": {
"enemy": [
95400,
95403,
95404
]
},
"RollType": 1,
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"SE_attack": "Skill/VenomSplasher",
"SkillCost": {
"1": {
"num": 1,
"itemID": 12522
},
"sp": 30
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Launch_Range": 5
}