Vine Armor
Lvl: 10 Buff CD: 12 sec Skill Delay: 1.5 sec SP: 200 Cast Time: 4 Fixed Cast Time: 0.5

Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 20%

Lvl: 9 Buff CD: 14 sec Skill Delay: 1.5 sec SP: 190 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 26%
Lvl: 8 Buff CD: 16 sec Skill Delay: 1.5 sec SP: 180 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 32%
Lvl: 7 Buff CD: 18 sec Skill Delay: 1.5 sec SP: 170 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 38%
Lvl: 6 Buff CD: 20 sec Skill Delay: 1.5 sec SP: 160 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 44%
Lvl: 5 Buff CD: 22 sec Skill Delay: 1.5 sec SP: 150 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 50%
Lvl: 4 Buff CD: 24 sec Skill Delay: 1.5 sec SP: 140 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 56%
Lvl: 3 Buff CD: 26 sec Skill Delay: 1.5 sec SP: 130 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 62%
Lvl: 2 Buff CD: 28 sec Skill Delay: 1.5 sec SP: 120 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 68%
Lvl: 1 Buff CD: 30 sec Skill Delay: 1.5 sec SP: 110 Cast Time: 4 Fixed Cast Time: 0.5
• Use Hell Vine to cover your whole body, and avoid unequipping your whole body gear within 30 seconds, but increase Fire Damage by 74%

Self 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Self

{
  "id": 129520,
  "BuffDesc": "Avoid from removing the whole body. Increase Fire DMG",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Vine Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "DelBuffID": [
    134541,
    134543,
    134544,
    134545
  ],
  "BuffEffect": {
    "pos": [
      1,
      2,
      3,
      4,
      5,
      6,
      7,
      8,
      9,
      10,
      11,
      12,
      13
    ],
    "type": "NoOffEquip"
  },
  "BuffStateID": 129520
}

Self

{
  "id": 129521,
  "BuffName": "Vine Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "AttrChange",
    "SkillRes": {
      "a": 4424,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "DamRebound": {
      "a": 3726,
      "b": 0.01,
      "c": 0,
      "type": 8
    },
    "extra_attr": {
      "DamRebound": {
        "a": 0,
        "b": 0,
        "c": 132162,
        "type": 5020
      }
    },
    "BeFireDamPer": {
      "a": 0.06,
      "b": -0.8,
      "type": 1
    },
    "ShortRangeDamReduc": {
      "a": 0,
      "b": 0,
      "c": 132161,
      "type": 5020
    }
  }
}

Self

{
  "id": 134540,
  "BuffName": "Vine Armor",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 22000210,
      "type": 5040
    }
  },
  "Condition": {
    "type": "BeAttack",
    "all_skill": 1,
    "need_AtkAttr": [
      4
    ],
    "buff_skill_can_trigger": 1
  },
  "BuffEffect": {
    "id": [
      134541,
      134543,
      134544,
      134545
    ],
    "type": "AddBuff"
  }
}

Self

{
  "id": 134541,
  "BuffDesc": "Flame Armor",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Flame Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "Condition": {
    "type": "BeAttack",
    "all_skill": 1,
    "need_AtkAttr": [
      4
    ],
    "buff_skill_can_trigger": 1
  },
  "DelBuffID": [
    134540,
    129520,
    129521
  ],
  "BuffEffect": {
    "id": [
      134542
    ],
    "type": "AddBuff"
  },
  "BuffStateID": 134541
}

Self

{
  "id": 134542,
  "BuffName": "Fire Damage Reflection",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 0,
      "b": -1,
      "type": 16
    },
    "type": "HSPChange"
  }
}

Self

{
  "id": 134543,
  "BuffName": "Flame Armor Burn",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      154221
    ],
    "type": "AddBuff"
  }
}

Self

{
  "id": 134544,
  "BuffDesc": "Avoid from removing the whole body. Increase Fire DMG",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Vine Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "pos": [
      1,
      2,
      3,
      4,
      5,
      6,
      7,
      8,
      9,
      10,
      11,
      12,
      13
    ],
    "type": "NoOffEquip"
  }
}

Self

{
  "id": 134545,
  "BuffName": "Vine Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "AttrChange",
    "SkillRes": {
      "a": 4424,
      "b": 0.02,
      "c": 0,
      "type": 8
    },
    "DamRebound": {
      "a": 3726,
      "b": 0.01,
      "c": 0,
      "type": 8
    },
    "extra_attr": {
      "DamRebound": {
        "a": 0,
        "b": 0,
        "c": 132162,
        "type": 5020
      }
    },
    "BeFireDamPer": {
      "a": 0.06,
      "b": -0.8,
      "type": 1
    },
    "ShortRangeDamReduc": {
      "a": 0,
      "b": 0,
      "c": 132161,
      "type": 5020
    }
  }
}

Self

{
  "id": 154221,
  "BuffName": "Burning Effect",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "type": 140
    }
  },
  "BuffEffect": {
    "id": [
      154222,
      154223
    ],
    "type": "AddBuff"
  }
}

Self

{
  "id": 154222,
  "BuffName": "Burning State Effect [Burning]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "MDefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "3_Burn",
    "BeFireDamPer": -0.25,
    "IsForceStatus": 1
  },
  "BuffStateID": 95410
}

Self

{
  "id": 154223,
  "BuffName": "Burning Bleeding Effect",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "Hp": {
      "a": -0.01,
      "b": -5,
      "type": 6
    },
    "type": "HpReduce",
    "StateEffect": "3_Burn",
    "IsForceStatus": 1
  }
}

Formula

{
  "CD": 12,
  "id": 3710010,
  "Buff": {
    "self": [
      129520,
      129521,
      134540
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 3710000,
      "params": [
        20
      ]
    }
  ],
  "Icon": "skill_3710001",
  "Camps": "Friend",
  "Level": 10,
  "Logic": "SkillNone",
  "DescId": "##171923",
  "NameZh": "##159818",
  "CastAct": "reading",
  "DelayCD": 1.5,
  "Fire_EP": 3,
  "SE_cast": "Common/Magic_cast",
  "ItemCost": [
    {
      "id": 12903,
      "count": 2100
    }
  ],
  "Pvp_buff": {
    "self": [
      129520,
      129521,
      134540
    ]
  },
  "AttackAct": [
    "use_skill9"
  ],
  "Attack_EP": 0,
  "Lead_Type": {
    "CCT": 0.5,
    "FCT": 4,
    "type": 2
  },
  "SE_attack": "Skill/Begetter_tengmankaijia",
  "SkillCost": {
    "1": {
      "num": 1,
      "itemID": 12581
    },
    "sp": 200
  },
  "SkillType": "Buff",
  "Target_EP": 0,
  "E_Attack_On": 1,
  "Launch_Range": 0,
  "AutoCondition": [
    {
      "type": 8,
      "no_target": 1
    }
  ],
  "ExtraMaxLevel": 1
}