
Ninjutsu - Thousand Shadows
Lvl: 10
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 9
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 8
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 7
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 6
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 5
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 4
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 3
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 2
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Lvl: 1
SummonCopy
CD: 12 sec
Skill Delay: 1 sec
SP: 30
Fixed Cast Time: 1
• Summon one Shadow Clone to assist in battle. The Shadow Clone can perform some skills. The higher the level of the skill is, the better the Shadow Clone's Attributes will be. Every time Shadow Clone attacks, Pen. of its origin will increase by 10%%. Lasts 3 seconds. Stacks up to 3 layers. Up to 2 Shadow Clones may exist simultaneously and each lasts 20 seconds
Aesir
• Ninjutsu - Thousand Shadows - Flowing Blade Ninjutsu - Thousand Shadows clones' Auto Attack DMG +10%
• Ninjutsu - Thousand Shadows - Formless [Ninjutsu - Thousand Shadows] clones' DMG received -10%
Skills
Inherit Skills
Logic Param 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Logic Param
{
"id": 133050,
"BuffName": "Shadow Clone",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AutoSkill",
"skillIDs": [
2029,
2033,
2035,
2041,
2045,
2050,
2055,
2056,
2059
]
}
}
Logic Param
{
"id": 133052,
"BuffName": "Master's Puncture",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"DamSpike": 0.1,
"limit_layer": 3
}
}
Logic Param
{
"id": 133060,
"BuffName": "Shadow Clone Hiding",
"BuffRate": {
"Odds": {
"a": 2038,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"id": [
133061
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 133080,
"BuffName": "Burning Prison",
"BuffRate": {
"Odds": {
"a": 2053,
"b": 100,
"c": 0,
"type": 8
}
},
"Condition": {
"type": "Die"
},
"BuffEffect": {
"id": [
133081
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 133087,
"BuffName": "Burning Prison (Action)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "PlayAction",
"actionid": 801
}
}
Logic Param
{
"id": 133120,
"BuffName": "Shadow Clone (CT Variable)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"CTChangePer": -1
}
}
Logic Param
{
"id": 132714,
"BuffName": "Clone Atk Special Effect Change",
"BuffRate": {
"Odds": {
"type": 6880
}
},
"BuffEffect": {
"ids": [
2010
],
"type": "DynamicSkillConfig",
"value": "Eff_NinjaSpear_atk01",
"configType": 3
}
}
Logic Param
{
"id": 133051,
"BuffName": "Shadow Clone (Attacks increase master's Puncture)",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Attack",
"all_skill": 1,
"must_have_damage": 1
},
"BuffEffect": {
"id": [
133052
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 133062,
"BuffName": "Shadow Clone (Aeisr Monument)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"extra_attr": {
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 163031,
"type": 5020
},
"ResultDamRes": {
"a": 0,
"b": 0,
"c": 163032,
"type": 5020
}
},
"NormalAtkDam": {
"a": 0,
"b": 0,
"c": 163019,
"d": 0.1,
"type": 3250
},
"ResultDamRes": {
"a": 0,
"b": 0,
"c": 163022,
"d": 0.1,
"type": 3250
}
}
}
Logic Param
{
"id": 133084,
"BuffName": "Burning Prison (Explosion Effect)",
"BuffRate": {
"Odds": {
"a": 2053,
"b": 100,
"c": 0,
"type": 8
}
},
"Condition": {
"type": "OnNearDeath"
},
"BuffEffect": {
"id": [
133085,
133086,
133087
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 132715,
"BuffName": "Clone Atk Special Effect Change",
"BuffRate": {
"Odds": {
"type": 6880
}
},
"BuffEffect": {
"ids": [
2011
],
"type": "DynamicSkillConfig",
"value": "Eff_NinjaSpear_atk02",
"configType": 3
}
}
Logic Param
{
"id": 132717,
"BuffName": "Clone Atk Special Effect Change",
"BuffRate": {
"Odds": {
"type": 6880
}
},
"BuffEffect": {
"ids": [
2013
],
"type": "DynamicSkillConfig",
"value": "Eff_NinjaSpear_atk04",
"configType": 3
}
}
Logic Param
{
"id": 133081,
"BuffName": "(Forced) Burn Effect",
"BuffRate": {
"Odds": {
"a": 20,
"b": 0,
"type": 142
}
},
"BuffEffect": {
"id": [
133082,
133083
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 133085,
"BuffName": "Burning Prison",
"BuffRate": {
"Odds": 100
},
"Condition": {
"time": 1,
"type": "AfterTime"
},
"BuffEffect": {
"type": "Kill"
}
}
Logic Param
{
"id": 133086,
"BuffName": "Burning Prison",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "LockHp"
},
"BuffStateID": 133085
}
Logic Param
{
"id": 132716,
"BuffName": "Clone Atk Special Effect Change",
"BuffRate": {
"Odds": {
"type": 6880
}
},
"BuffEffect": {
"ids": [
2012
],
"type": "DynamicSkillConfig",
"value": "Eff_NinjaSpear_atk03",
"configType": 3
}
}
Logic Param
{
"id": 133061,
"BuffName": "Shadow Clone Hiding",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "Hide",
"Hiding": 1,
"DamSpike": {
"a": 2038,
"b": 0.05,
"c": 0,
"type": 8
},
"MDamSpike": {
"a": 2038,
"b": 0.05,
"c": 0,
"type": 8
},
"MoveSpdPer": {
"a": 0,
"b": 0,
"c": 163043,
"d": 0.1,
"type": 3250
}
}
}
Logic Param
{
"id": 133082,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25,
"IsForceStatus": 1
},
"BuffStateID": 95410
}
Logic Param
{
"id": 133083,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"StateEffect": "3_Burn",
"IsForceStatus": 1
}
}
Formula
{
"CD": 12,
"id": 2026010,
"Cost": 1,
"Desc": [
{
"id": 2026000
}
],
"Icon": "skill_2026001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillNone",
"DescId": "##1268847",
"NameZh": "##311691",
"CastAct": "reading_Ninja",
"DelayCD": 1,
"Fire_EP": 6,
"SE_cast": "Common/Magic_cast",
"AttackAct": [
"use_skill6"
],
"Attack_EP": 2,
"Lead_Type": {
"CCT": 1,
"FCT": 0,
"type": 2
},
"SE_attack": "Skill/ninja_yingfenshen",
"SkillCost": {
"sp": 30
},
"SkillType": "SummonCopy",
"Target_EP": 3,
"E_Attack_On": 1,
"Logic_Param": {
"buffIDs": [
133050,
133051,
133060,
133062,
133080,
133084,
133120,
132714,
132715,
132716,
132717
],
"liveTime": 20,
"num_type": 14,
"male_npcid": 580203,
"female_npcid": 580204
},
"Launch_Range": 0,
"AutoCondition": [
{
"time": 12,
"type": 1,
"no_target": 1
}
]
}